Kaleb Johnson
GB · 2026 season
Trend ▼ Down-40.0%
Rushing
6 G · not qualifiedATT28
YDS104
AVG3.7
LNG31
BIG2
TD0
YDS/G17.3
FUM2
LST1
FD5
Receiving
6 G · not qualifiedREC1
TGTS3
YDS10
AVG10.0
TD0
LNG10
BIG0
YDS/G1.7
FUM0
LST0
YAC10
FD1
Returning
6 G · not qualifiedKR-ATT2
KR-YDS52
KR-AVG26.0
KR-LNG27
KR-TD0
PR-ATT0
PR-YDS0
PR-AVGUnavailable
PR-LNG0
PR-TD0
FC0
Game Statistics
Newest first| Rushing | Receiving | Returning | |||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Week | Opponent | Result | ATT | YDS | AVG | LNG | BIG | TD | FUM | LST | FD | REC | TGTS | YDS | AVG | TD | LNG | BIG | FUM | LST | YAC | FD | KR-ATT | KR-YDS | KR-AVG | KR-LNG | KR-TD | PR-ATT | PR-YDS | PR-AVG | PR-LNG | PR-TD | FC |
| 7 | @ DET | L 17–20 | Did Not Play | ||||||||||||||||||||||||||||||
| 6 | vs DAL | W 23–13 | 1 | -2 | -2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 |
| 5 | vs CHI | W 31–7 | 7 | 26 | 3.71 | 23 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 |
| 4 | @ TB | W 17–14 | 8 | 42 | 5.25 | 31 | 1 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 |
| 3 | vs ATL | L 14–35 | 4 | 6 | 1.50 | 5 | 0 | 0 | 0 | 0 | 0 | 1 | 3 | 10 | 10 | 0 | 10 | 0 | 0 | 0 | 10 | 1 | 0 | 0 | -- | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 |
| 2 | @ NYJ | W 20–17 | 8 | 32 | 4 | 12 | 0 | 0 | 1 | 0 | 3 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 |
| 1 | @ MIN | L 22–39 | 0 | 0 | -- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 52 | 26 | 27 | 0 | 0 | 0 | -- | 0 | 0 | 0 |
| Total | 28 | 104 | 3.71 | 31 | 2 | 0 | 2 | 1 | 5 | 1 | 3 | 10 | 10 | 0 | 10 | 0 | 0 | 0 | 10 | 1 | 2 | 52 | 26 | 27 | 0 | 0 | 0 | -- | 0 | 0 | 0 | ||
Data: nflverse; NFL data belong to their respective owners. Player values come from completed games only; unavailable values are shown as Unavailable, never as zero.