Aaron Jones
MIN · 2026 season
Trend ▼ Down-27.7%
Rushing
7 GATT110#16
YDS458#16
AVG4.2#25
LNG20#34
BIG1#27
TD2#26
YDS/G65.4#19
FUM1#20
LST1#30
FD20#22
Receiving
7 GREC15#126
TGTS21#126
YDS90#133
AVG6.0#130
TD0#111
LNG15#134
BIG0#126
YDS/G12.9#134
FUM2#134
LST0#1
YAC99#89
FD5#125
Scoring
7 GRUSH2#28
REC0#186
RET0#16
TD2#87
FG0#36
XP0#36
2PT0#33
PTS12#123
PTS/G1.7#168
Game Statistics
Newest first| Rushing | Receiving | Scoring | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Week | Opponent | Result | ATT | YDS | AVG | LNG | BIG | TD | FUM | LST | FD | REC | TGTS | YDS | AVG | TD | LNG | BIG | FUM | LST | YAC | FD | RUSH | REC | RET | TD | FG | XP | 2PT | PTS |
| 8 | @ DET | L 15–19 | 5 | 22 | 4.40 | 7 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 18 | 9 | 0 | 15 | 0 | 0 | 0 | 19 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 7 | vs IND | W 16–10 | 8 | 26 | 3.25 | 17 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 6 | -- | -- | Bye | |||||||||||||||||||||||||||
| 5 | @ NO | W 23–13 | 25 | 113 | 4.52 | 19 | 0 | 1 | 1 | 1 | 5 | 3 | 3 | 4 | 1.33 | 0 | 2 | 0 | 0 | 0 | 8 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 6 |
| 4 | vs MIA | W 15–10 | 20 | 94 | 4.70 | 19 | 0 | 0 | 0 | 0 | 5 | 4 | 8 | 34 | 8.50 | 0 | 15 | 0 | 1 | 0 | 30 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 3 | @ TB | W 23–16 | 17 | 58 | 3.41 | 14 | 0 | 0 | 0 | 0 | 3 | 5 | 6 | 34 | 6.80 | 0 | 12 | 0 | 0 | 0 | 42 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 2 | @ CHI | W 9–3 | 23 | 105 | 4.57 | 20 | 1 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | -- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 1 | vs GB | W 39–22 | 12 | 40 | 3.33 | 8 | 0 | 1 | 0 | 0 | 3 | 0 | 1 | 0 | -- | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 6 |
| Total | 110 | 458 | 4.16 | 20 | 1 | 2 | 1 | 1 | 20 | 15 | 21 | 90 | 6 | 0 | 15 | 0 | 2 | 0 | 99 | 5 | 2 | 0 | 0 | 2 | 0 | 0 | 0 | 12 | ||
Data: nflverse; NFL data belong to their respective owners. Player values come from completed games only; unavailable values are shown as Unavailable, never as zero.